Class: ActionDispatch::Journey::GTG::Simulator
- Defined in:
 - actionpack/lib/action_dispatch/journey/gtg/simulator.rb
 
Overview
:nodoc:
Constant Summary collapse
- INITIAL_STATE =
 [ [0, nil] ].freeze
Instance Attribute Summary collapse
- 
  
    
      #tt  ⇒ Object 
    
    
  
  
  
  
    
      readonly
    
    
  
  
  
  
  
  
    
Returns the value of attribute tt.
 
Instance Method Summary collapse
- 
  
    
      #initialize(transition_table)  ⇒ Simulator 
    
    
  
  
  
    constructor
  
  
  
  
  
  
  
    
A new instance of Simulator.
 - #memos(string) ⇒ Object
 
Constructor Details
#initialize(transition_table) ⇒ Simulator
Returns a new instance of Simulator.
      23 24 25  | 
    
      # File 'actionpack/lib/action_dispatch/journey/gtg/simulator.rb', line 23 def initialize(transition_table) @tt = transition_table end  | 
  
Instance Attribute Details
#tt ⇒ Object (readonly)
Returns the value of attribute tt.
      21 22 23  | 
    
      # File 'actionpack/lib/action_dispatch/journey/gtg/simulator.rb', line 21 def tt @tt end  | 
  
Instance Method Details
#memos(string) ⇒ Object
      27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46  | 
    
      # File 'actionpack/lib/action_dispatch/journey/gtg/simulator.rb', line 27 def memos(string) input = StringScanner.new(string) state = INITIAL_STATE start_index = 0 while sym = input.scan(%r([/.?]|[^/.?]+)) end_index = start_index + sym.length state = tt.move(state, string, start_index, end_index) start_index = end_index end acceptance_states = state.each_with_object([]) do |s_d, memos| s, idx = s_d memos.concat(tt.memo(s)) if idx.nil? && tt.accepting?(s) end acceptance_states.empty? ? yield : acceptance_states end  |